A downloadable necrogame

[ Info ]

Developed by Better Half during our first year at the International School of Comics, Game Design course.

The game revolves around a necromancer trying to obtain power inside the ruined temple of an ancient civilization. You obtain powers and magic as you progress and find powerful artifacts, escape the dungeon and finally become a god.

[ Credits ]

  • Emma Peruffo: UX/UI
  • Matteo Ucci: Programming, Game Design, Level Design
  • Lorenzo de Tomasi: Programming, Game Design, Level Design
  • Katia Serafini: 3D Modeling, Level Design, Narrative
  • Giacomo Connola: QA, Support


[ Software used ]

Unity
Visual Studio 2019
Photoshop
Illustrator
FMOD
Blender

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